DIGITAL FOLK | Hard Core Logo Tour | Prince George
369 Victoria St, Prince George, BC V2L 2J6, Canada
The digital cat is in Prince George | Lheidli T'enneh Keyoh! Vancouver performance company, plastic orchid factory, takes its hybrid dance-music-art show DIGITAL FOLK on the road. First stop -- PG! Co-presented with Omineca Arts Centre and Excalibur Theatre Arts.
DIGITAL FOLK is a video game + costume party + music & dance performance + installation, featuring born and raised, local dance talent and co-founder of plastic orchid factory, Natalie LeFebvre Gnam, for her first-ever professional appearance in PG!
Interactive video-games like Just Dance! and Rock Band have changed how we gather to sing, dance and tell stories. DIGITAL FOLK explores this tech-induced phenomenon of playing alone, together. Join the cast in transforming the space into a colourful and energetic environment that is part rumpus room from the 80’s, part visual art installation, and part secrete chamber from Zelda.
ONE NIGHT ONLY! October 30 at Omineca Arts Centre | Lheidli T'enneh Keyoh.
Looping performances at 7pm, 8pm & 9pm. Space is limited. Book your tickets now and plan to stay for 1, 2 or 3 rounds. Level up with each round. ALL AGES WELCOME.
In-person box office: Want to skip the robots and hang out with a real human for tickets? >> Go to Excalibur Theatre Arts, 1773 Lyon St. South. Open Monday-Friday 3pm-6:30pm & Saturday 9am-2pm.
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IN THE MEDIA
“Digital Folk is an immersive installation by the interdisciplinary artists of plastic orchid factory that explores the strange and beautiful lines between the virtual and the real.”— Erika Thorkelson, Vancouver Sun
“In an age where so many people do exist in relative isolation, engaging with the world through technology, Digital Folk is a flash of energy—energy that dance, song, and community so uniquely extract.”— Brittany Duggan, The Georgia Straight
“Digital Folk was playful, colourful and energetic, and addressed the anxiety of this new, constantly changing technological space that exists within the contemporary everyday experience.”– Ella Adkins, Peripheral Review
“What struck me is how much I wanted to participate […] And it is in these unscripted–or rather, unprogrammed–bodily encounters that Digital Folk as a live performance interrupts the one-way circuitry of human-computer interaction.”– Peter Dickinson, Performance, Place and Politics
THE CREATIVE TEAM
concept & creative direction | James Gnam + scenography & costume design | Natalie Purschwitz + lighting design | Jonathan Kim (adaptation from James Proudfoot original) + sound design | Kevin Legere + artistic production | Natalie LeFebvre Gnam + technical direction | Jonathan Kim & James Gnam + choreography & performance | James Gnam, Natalie LeFebvre Gnam, Vanessa Goodman, Lexi Vajda, Kayla DeVos, Shion Carter, Lorenz Santos, Rachel Maddock and Rachel Helten + co-presenting partners | Omineca Arts Centre and Excalibur Theatre Arts + community partners | Papyrus Printing
DIGITAL FOLK was created in residence at Vancouver East Cultural Centre, Progress Lab 1422 (2014), Boca del Lupo’s The Anderson Street Space (2015), The Shadbolt Centre for the Arts and Simon Fraser University’s Goldcorp Centre for the Arts (2016).
We wish to acknowledge that the performances in Prince George are taking place on the Indigenous land belonging to the Lheidli T'enneh Nation. We are grateful to be guests to share this work.
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